Roadmap
This will be the roadmap to the future versions of this game. About now the contributors are:
So if you wanna contribute to the project, let me know!
Before the release of version 0.2.0, we have to do those things:
- Create the route module to link two towers
- Move soldiers around towers smoothly while there's not a route linked to the tower
- Move soldiers on a route if there's one between their tower
- Create a local storage of data for future data and make it available to the entire application (maybe another singleton?)
- Create hints using pygame_gui for new players to help them with the game
- Create a settings page where users could reset hints for new players and show/hide the fps label
I can't program how many minor releases there will be before 1.0 release, but I don't wanna release the first version of the game without those features:
-
Multiplayer mode
a. Menu window with
- Singleplayer (one player vs dummy npc) - Multiplayer (search other players on public servers) - Credits (download contributions from Github and shows their avatars)
-
Tower levels (already described in this doc)
-
Route disruption and recovering (already described in this doc)
-
Settings window with reset local storage options and localization changes
For localization we could read this paragraph in Pygame GUI docs.